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About me

Over 10 years of experience designing iGaming, B2C, B2B, and SaaS products. I specialize in Figma-based design systems, UX research, and data-driven product improvements. I’ve led a small team, mentored junior designers, and thrive in cross-functional collaboration, turning complex problems into clear, impactful solutions.
 

I focus on scalable systems, intuitive UX, building products from concept to release and supporting multi-brand platforms in fast-paced environments.

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Outside of work, I recharge in nature, travel, and raise a Lagotto Romagnolo puppy. Curiosity about psychology and human behavior inspires both my life and my design approach.

Skills

Design tools
  • Figma

  • OpenAI

  • Jira

  • Miro

  • After Effects

  • Photoshop

  • Illustrator

UX/Research
  • UX research

  • wireframing

  • prototyping

  • usability testing

  • user interviews

UI/Product
  • design systems

  • responsive design

  • interaction design

Workflow
  • Agile/Scrum

  • design sprints

  • stakeholder communication

  • product thinking

  • empathetic leadership

  • mentoring

  • strategic thinking

  • cross-functional collaboration

  • design advocacy

  • active listening

  • feedback culture

  • psychological safety

Experience

Growe

Lead Product Designer

March 2023 – May 2025

Warsaw, Poland

  • Led product design across iGaming platforms, focusing on increasing user engagement and conversion.

  • Collaborated with product leads and stakeholders on strategy and execution.

  • Mentored mid and junior designers within the team.

  • Built and tested prototypes in Figma, aligned with a shared design system.

Growe

Senior Product Designer

July 2022 – March 2023

Remote

  • Created, tested, and implemented user-centric solutions in close alignment with product and business goals.

  • Produced high-fidelity flows, wireframes, and prototypes.

  • Supported the adoption of the design system across teams.

  • Proposed and led changes to design processes and collaboration practices.

ATI

Senior UX/UI Designer

June 2021 – April 2022

  • Ran usability testing sessions and surveys.

  • Created wireframes, user flows, and clickable prototypes.

  • Identified UX challenges and introduced visual and interaction improvements.

  • Worked cross-functionally with the CEO, developers, and product owners.

Estatik

Middle Product Designer

June 2019 – May 2021

Remote

  • Led end-to-end design process from research to developer hand-off.

  • Designed full customer journeys and built scalable design components.

  • Documented reusable patterns and contributed to a centralized design system.

Unipapers

Middle UI/UX Designer

August 2015 – May 2019

Remote

  • Worked across multiple web products simultaneously.

  • Designed user interfaces, flows, and specifications.

  • Collaborated with product managers, analysts, and dev teams.

Education

National Technical University “Kharkiv Polytechnic Institute”

Master of Computer Applications (M.C.A.), IT & Computer Graphics

2009 – 2014 | Kharkiv, Ukraine

Growe Let’s Grow. Essential

Leadership program, 60+ training hours, 2024

Bureau Gorbunov

Intern School, Aug 2015 - Nov 2015

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